All reviews all the time! Home   Movies   Music   Video Games

 Search Amazon
  Browse Videogames 

 Browse by Genre 

 Other Videogame Review:
Super Smash Brothers

video game review video game review Video Game Review: Super Smash Brothers Publisher: Nintendo
Category: Action, Fighting
Platform: N64
ESRB Rating: Everyone    Release Date: April 1999

Overall Rating: 2 Stars out of 4

Review by Tom Allen
2 Stars out of 4

Mario chucks fireballs. Link swings his master sword. Samus drops ball bombs. Fox McCloud beams up Scotty. Donkey Kong apes out. Yoshi slurps his tongue. Kirby whacks you with his rod. Pikachu [PEE KAH CHEW] bolts lightning. Is bolts a verb? Who cares? Super Smash Bros. unites all the big Nintendo mascots in one cartridge to do nothing more and nothing less than kick each other's heinies and Poke-Balls.

The control scheme in this game is quite different from other fighting games. Both taps AND tilts on the control stick are vital to performing moves and attacks. A tilt is what you normally do with the controller - just hold it in any direction. A tap is a quick jerk in any direction that is not held down.

Combining taps and tilts with the A and B buttons is the foundation for game play. Special moves are executed the same way for each character. B plus up or B plus down. This makes things nice and simple. Each character may have the same COMMANDS for special moves, but the result of each command is unique for each character.

The two biggest problems in this game are as follows. First, you can't change characters at any time during the game. You have to reset and start all over if you want to do that.

Second, after you jump, you can't change the direction you're facing until after you've landed. This is definitely a necessity, because sometimes a fighter will move rather quickly even while you're in mid-air. You need to be able to switch target areas quickly. If a fighter is in one place when you jump, and then switches sides with you, you can't land with an attack. This limits a lot of the action.

The best feature in the game is under the Training Mode. You can fight any character in any location… in slow-motion! Now that's cool. It's also a good way to learn controls and see how moves are best performed.

Still, Super Smash Bros. never rises above kid's fare. It's a nice concept with some neat features, but overall, the average game play limits the strong character appeal.

To purchase Super Smash Brothers from use the button below, or use the search box at the top of the left column

Home | Movies | Music | Video Games | Songs | | | Columbia House | Netflix

Copyright © 1998-2002
Privacy Policy |  Advertising Info |  Contact Us