Publisher: Electronic Arts
ESRB Rating: Teen Release Date: February 2000
3 Stars out of 4
Review by Tom Allen
3 Stars out of 4
Wow! A role playing game with a quick-save feature, finely crafted dialogue, interesting plot
developments - what more could you ask for?
Relief from battles, to be exact. They really water down the game. The worst offense is clearing
an entire screen of enemies, going to the next screen, then backtracking, only to find the exact
same horde of enemies again. To make matters worse, every enemy runs directly to you when
you draw near, and there's no initial way to escape either that or the battle itself.
Later, a character in your party may become a good "negotiator" and thus facilitate some
escapes, but what do you do in the meantime? Characters with "diplomatic" attributes may also
be able to form truces with battle foes, while others will master intimidation techniques.
While technically unnecessary, it was disorienting not to have the HP levels visible on-screen at
all times during battle. The only thing I like about the entire battle system is the lack of
pretentious camera exhibitions and drawn-out introductory "dances." Thank God for small
In the beginning, I was really drawn into the story, which unfolds for quite a while before we are
thrown into the game's first battle. I wanted to find out when, if, and how Gustave would learn
to control his temper. The story flows effortlessly, thanks to a down-to-earth writing style, but I
can't suffer through exhausting, endless battles just to see the next story beat. A little more
balance would have gone a long way.
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